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Here’s another look inside the offices of A2m. This week we meet Levon Louis. What’s your job at A2M? Team Lead Sound Designer and the Audio Director for WET. What other games have you worked on, and in what role? Before coming to A2M, I was working as the Audio Director and supervising sound designer for Silent Hill V and The Golden Compass; and before that I had worked on games including Transformers, TNA: Impact, Mortal Kombat: Shaolin Monks, PGR, Crackdown, Axis & Allies, Big Mu

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